<meta charset='utf-8' />
<meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no' />
<meta name='mobile-web-app-capable' content='yes' />
<meta name='apple-mobile-web-app-capable' content='yes' />
<link rel='icon' type='image/png' sizes='32x32' href='favicon-32x32.png' />
<link rel='icon' type='image/png' sizes='96x96' href='favicon-96x96.png' />
<link rel='stylesheet' href='https://raw.githubusercontent.com/immersive-web/webxr-samples/main/css/common.css' />

# Immersive VR Session

<header>
  <details open>
  <summary>Immersive VR Session</summary>
  <p>
  This sample demonstrates how to use an 'immersive-vr' XRSession to
  present a simple WebGL scene to an XR device. The scene is not
  rendered to the page.
  <a class="back" href="./">Back</a>
  </p>
  </details>
  </header>
  <main style='text-align: center;'>
  <p>Click 'Enter XR' to see content</p> 
  </main>
<script type="module">
  import {} from './webxr.js';
  initXR(this);
</script>
