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S
 scope
 setAutomaticRepaint
 setConnector, Connection
 setDefaultScope
 setDetachable, Connection
 setDragAllowedWhenFull, Endpoint
 setDraggable
 setElement, Endpoint
 setHover
 setHoverPaintStyle
 setLabel
 setMouseEventsEnabled
 setPaintStyle
 setRenderMode
 setRepaintFunction
 setStyle, Endpoint
 setSuspendDrawing
 setVisible, Endpoint
 show
 showOverlay
 sizeCanvas
 sourceId, Connection
 StateMachine constructor, Overlays.Label
T
 targetId, Connection
 toggleDraggable
 toggleVisible
U
 unload
Optional scope descriptor for the connection.
Scope descriptor for this Endpoint.
this.setAutomaticRepaint = function(value)
Sets/unsets automatic repaint on window resize.
this.setConnector = function(connector,
doNotRepaint)
this.setDefaultScope = function(scope)
Sets the default scope for Connections and Endpoints.
this.setDetachable = function(detachable)
Sets whether or not this connection is detachable.
this.setDragAllowedWhenFull = function(allowed)
Sets whether or not connections can be dragged from this Endpoint once it is full.
this.setDraggable = _setDraggable; this.setDebugLog = function(debugLog)
Sets whether or not a given element is draggable, regardless of what any jsPlumb command may request.
this.setElement = function(el)
Sets the DOM element this Endpoint is attached to.
Sets/unsets the hover state of this Connection.
Sets/unsets the hover state of this Endpoint.
Sets the paint style to use when the mouse is hovering over the Connection.
Sets the paint style to use when the mouse is hovering over the Endpoint.
this.setLabel = function(l)
Sets the Connection’s label.
this.setLabel = function(l)
sets the label’s, um, label.
this.setMouseEventsEnabled = function(enabled)
Sets whether or not mouse events are enabled.
Sets the Connection’s paint style and then repaints the Connection.
Sets the Endpoint’s paint style and then repaints the Endpoint.
this.setRenderMode = function(mode)
Sets render mode: jsPlumb.CANVAS, jsPlumb.SVG or jsPlumb.VML.
this.setRepaintFunction = function(f)
Sets the function to fire when the window size has changed and a repaint was fired.
Sets the paint style of the Endpoint.
Suspends drawing operations.
this.setVisible = function(v,
doNotChangeConnections,
doNotNotifyOtherEndpoint)
Sets whether or not the Endpoint is currently visible.
this.show = function(el,
changeEndpoints)
Sets an element’s connections to be visible.
this.showOverlay = function(id)
Shows the overlay specified by the given id.
this.sizeCanvas = function(canvas,
x,
y,
w,
h)
Helper to size a canvas.
Id of the source element in the connection.
Id of the target element in the connection.
Toggles draggability (sic?)
Toggles visibility of an element’s Connections.
this.unload = function()
Unloads jsPlumb, deleting all storage.
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