| S | |
| scope | |
| setAutomaticRepaint | |
| setConnector, Connection | |
| setDefaultScope | |
| setDetachable, Connection | |
| setDragAllowedWhenFull, Endpoint | |
| setDraggable | |
| setElement, Endpoint | |
| setHover | |
| setHoverPaintStyle | |
| setLabel | |
| setMouseEventsEnabled | |
| setPaintStyle | |
| setRenderMode | |
| setRepaintFunction | |
| setStyle, Endpoint | |
| setSuspendDrawing | |
| setVisible, Endpoint | |
| show | |
| showOverlay | |
| sizeCanvas | |
| sourceId, Connection | |
| StateMachine constructor, Overlays. | |
| T | |
| targetId, Connection | |
| toggleDraggable | |
| toggleVisible | |
| U | |
| unload | 
Sets/unsets automatic repaint on window resize.
this.setAutomaticRepaint = function( value ) 
this.setConnector = function( connector, doNotRepaint ) 
Sets the default scope for Connections and Endpoints.
this.setDefaultScope = function( scope ) 
Sets whether or not this connection is detachable.
this.setDetachable = function( detachable ) 
Sets whether or not connections can be dragged from this Endpoint once it is full.
this.setDragAllowedWhenFull = function( allowed ) 
Sets whether or not a given element is draggable, regardless of what any jsPlumb command may request.
this.setDraggable = _setDraggable; this.setDebugLog = function( debugLog ) 
Sets the DOM element this Endpoint is attached to.
this.setElement = function( el ) 
Sets the Connection’s label.
this.setLabel = function( l ) 
sets the label’s, um, label.
this.setLabel = function( l ) 
Sets whether or not mouse events are enabled.
this.setMouseEventsEnabled = function( enabled ) 
Sets render mode: jsPlumb.CANVAS, jsPlumb.SVG or jsPlumb.VML.
this.setRenderMode = function( mode ) 
Sets the function to fire when the window size has changed and a repaint was fired.
this.setRepaintFunction = function( f ) 
Sets whether or not the Endpoint is currently visible.
this.setVisible = function( v, doNotChangeConnections, doNotNotifyOtherEndpoint ) 
Sets an element’s connections to be visible.
this.show = function( el, changeEndpoints ) 
Shows the overlay specified by the given id.
this.showOverlay = function( id ) 
Helper to size a canvas.
this.sizeCanvas = function( canvas, x, y, w, h ) 
Unloads jsPlumb, deleting all storage.
this.unload = function()